Bungie president "certainly didn't agree" with decision to postpone Halo E3 reveal News by (EuroGamer)
Bungie president Harold Ryan has denied "laughing" when Xbox boss Don Mattrick told him that the studio's latest Halo product would not be shown at E3.
More...Halo game E3 no-show 'no laughing matter,' Bungie says (IT World)
Bungie president Harold Ryan told Eurogamer Thursday that the Halo title no-show at E3 last week was in fact "no laughing matter."
More...Bungie boss "laughed" when MS pulled Halo from E3 briefing - Mattrick News by (EuroGamer)
Don Mattrick has denied that Bungie was angry about Microsoft's decision to pull the developer's new Halo game from the Xbox 360 E3 press conference. "Sure they're disappointed.
More...Bungie: Halo Postponement "Not A Laughing Matter" [News] (Total Video Games)
Bungie don't appear to share the same humour as Microsoft over the Halo debacle...
More...GameFest: How Halo 3's 'Lots And Lots Of Sparks' Got Made (Gamasutra)
During Microsoft's GameFest 2008 developer event in Seattle, Gamasutra attended a lecture given by Bungie lead effects artist Steve Scott. Scott's talk spoke in-depth on the intricacies of the effect artist's field - a relatively emerging profession in games - and shared some tales from the development of Bungie's Halo 3. A Discrete Creative Discipline "Effects have evolved into a discrete ...
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